17/06/2011

Pause Screen



I came up with a design for the pause screen that didn't quite fit the feel of the game so I redid it and it turned out great so we used it in game.

15/06/2011

Battery bar



After the last feedback session it was brought up that the spiral around the battery bar was too distracting and covered up the bar too much so I decided to just design a simple battery bar.


12/06/2011

Winning and losing







These are a series of designs I created for the 'you win' and 'you lose' screens.


19/05/2011

Platform designs




A couple of concepts for the plane on which FLIPS moves around on. The group liked the idea of having a transparent plane so I kept that in mind.